EUTM file information

019068554

AGE OF DINO


August 15, 2024

Trademark Summary

The trademark application AGE OF DINO was filed by GAMEPHILOS SINGAPORE PTE. LTD., a corporation established under the laws of the Republic of Singapore (the "Applicant"). The application was published for oppositions on September 11, 2024, and still open for oppositions.

The application was filed in English (Spanish was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software platforms
    2. Virtual reality software
    3. Virtual reality game software
    4. Cryptographic key software
    5. Computer software for virtual money bank account management
    6. Cell phone game software
    7. Computer software for providing multi-user access to a global computer information network
    8. Interactive computer software for exchanging data
    9. Interactive multimedia game software
    10. Software for trading over a global communications network
    11. Downloadable and stored software for establishing, facilitating and managing remote access to communicate with LAN networks and global networks
    12. Computer game software
    13. Downloadable multimedia files containing artwork, text, audio, video, games and Internet web links for mobile games, computer games, online games, virtual reality software and computer software platforms in the field of cryptocurrency services.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Provision of online mobile phone games and computer games
    3. Gaming services provided online via a computer network or mobile phone network
    4. Gaming services provided via computer networks and global communication networks
    5. Provision of non-downloadable Internet games to third parties
    6. Provision of gaming content relating to computer and mobile games
    7. Gaming services provided via communication networks
    8. Online gaming services provided via mobile applications
    9. Planning and organizing online gaming competitions and other gaming competitions
    10. Provision of gaming facilities, namely, provision of computer game facilities and provision of mobile gaming facilities
    11. Provision of electronic gaming services on cryptocurrency platforms
    12. Provision of digital music via mobile devices
    13. Production and rental of sound, film and video recordings
    14. Provision of information relating to cultural performances
    15. Multimedia publication of books
    16. Organization and holding of conferences and exhibitions for cultural or educational purposes
    17. Organization and holding of online distance learning courses
    18. Organization and holding of conferences in the technical field of cryptocurrency
    19. Provision of educational information related to cryptocurrency.
  • The mark was filed in class 42 with following description of goods:
    1. Computer game software development
    2. Design and development of virtual reality software
    3. Design and development of computer game software
    4. Transfer of online work platforms
    5. Software as a service [SaaS]
    6. Platform as a service [PaaS]
    7. Computer software development for 3D content, stereoscopic 3D projections and 3D animation technologies
    8. IT security software development
    9. Providing access to platforms on the internet for online content
    10. Programming software for e-commerce platforms
    11. Game software maintenance
    12. Technical support in the field of software
    13. Design and development of computer software for blockchain platforms
    14. Software development related to cryptocurrencies
    15. Development of platforms on the Internet based on cryptocurrencies
    16. Provision of online read-only computer software for the management of cryptocurrency trading
    17. Technical consulting on the application and use of computer software in the technical field of cryptocurrencies, encryption and blockchain
    18. Conducting technical data analysis of virtual money based on cryptocurrencies
    19. Technical development services for cryptocurrencies.